Electronic Arts Thanks Players for Support in Final “Dragon Age: The Veilguard” Patch

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Electronic Arts bids farewell to players of Dragon Age: The Veilguard in its latest patch, expressing gratitude for their support and enjoyment of the game. With the stability of the game at a satisfactory level, the focus will now shift towards monitoring for any potential game-breaking bugs. The patch release is marked by the elven phrase “Dareth shiral,” which translates to “safe journey.” While the decision to conclude support for the game may not come as a surprise, considering its lack of live service features and planned DLC, the timing is noteworthy in light of the game’s recent underperformance in sales. However, the game remains in good condition following the final update, addressing various bug fixes and quality of life improvements.


Electronic Arts Thanks Players for Support in Final “Dragon Age: The Veilguard” Patch

Electronic Arts (EA) has released what appears to be the final patch for Dragon Age: The Veilguard, thanking players for their support. The update comes just two days after EA announced that the game had “underperformed” in terms of sales. While the timing may be coincidental, EA has a history of discontinuing games that do not meet expectations. However, Dragon Age: The Veilguard has been praised for its technical stability, and if this is indeed the final update, the game is in good shape. The patch includes various quality of life changes and bug fixes.


In the meantime, you can find the complete patch notes below.

Quality of Life Changes:
– Side quests now feature recommended levels to align with player capabilities, preventing encounters at significantly lower levels.

Bug Fixes:
– Rectified an issue where Rook was limited to flirting with Lucanis in a specific conversation.
– Repaired the Regrets of The Dread Wolf quest, ensuring proper triggering and preventing Rook’s progress from being hindered by an invisible wall in the Crossroads.
– Addressed a blocking issue related to a puzzle in the Converged City area of the Crossroads.
– Corrected the functionality of the “Imperium’s Resolve” armor, ensuring zero fire, cold, necrotic, and electric damage as intended.
– Eliminated excessive clipping on Taash’s “Rivain’s Legacy” armor.
– Fixed a bug that disallowed certain Rooks from altering the runes on their lyrium dagger.
– Resolved an issue with the Medium Armor Mastery skill for Warriors.
– Rectified a troublesome spot on Rivain’s beach that caused Rook to become trapped in a cycle of drowning, with no rescue from companions.
– Fixed a minor typo in a note discovered by Rook in Dock Town.
– Solved an issue that resulted in a decline in photo mode screenshot quality when HDR was enabled.
– Eliminated the persistent display of the photo mode screenshot location on the screen.
– Addressed a flickering firefly issue in the opening area of the Crossroads on specific settings.
– Corrected lighting inconsistencies during conversations involving the entire team in the Lighthouse.
– Repaired an issue in the Mirror of Transformation that previously prevented players from zooming in and out using the mouse scroll wheel.
– Fixed an error where the Objective Marker Visibility did not update when changing the exploration preset within the Exploration sub-category.
– Made some adjustments to the game credits.

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